VEX IQ Robotics Competition History

2012-2013: Rings-n-Things

The object of the game is to attain the highest possible Alliance Score by Scoring Balls in Low and High Goals, Scoring Balls in Scoring Rings, and having Parked Robots at the end of the Match.

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For more competition details, visit the Rings-n-Things page.

2013-2014: Add it Up

The object of the game is to attain the highest possible Alliance Score by Scoring your Small and Large BuckyBalls into the Floor, Low and High Goals, Filling Scoring Rings, and having robots Hang from Hanging Bar at the end of the Match.

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For more competition details, visit the Add it Up page.

2014-2015: Highrise

The object of the game is to attain the highest possible score by Scoring Cubes in the Scoring Zone and by building Highrises of Cubes of the same color on the Highrise Bases.

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For more competition details, visit the Highrise page.

2015-2016: Bank Shot

The object of the game is to attain the highest score by Emptying Cutouts, Scoring Balls into the Scoring Zone and Goals, and by Parking Robots on the Ramp.

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For more competition details, visit the Bank Shot page.

2016-2017: Crossover

The object of the game is to attain the highest score by Scoring Hexballs in their colored Scoring Zone and Goals, and by Parking and Balancing Robots on the Bridge.

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For more competition details, visit the Crossover page.

2017-2018: Ringmaster

The object of the game is to attain the highest score by Scoring colored Rings on the Floor Goal and on Posts, by having Uniform Posts, by Emptying Starting Pegs, and by Releasing the Bonus Tray.

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For more competition details, visit the Ringmaster page.

2018-2019: Next Level

The object of the game is to attain the highest score by scoring and stacking colored Hubs in Building Zones, removing Bonus Hubs from the Hanging Structure, and by Parking or Hanging on the Hanging Bar.

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For more competition details, visit the Next Level page.

2019-2020: Squared Away

The object of the game is to score as many points as possible with your alliance partner in one of two ways: by scoring Balls in or on Cubes, and by moving Cubes to their respective Scoring Zones.

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For more competition details, visit the Squared Away page.

2020-2021: Rise Above

The object of the game is to score as many points as possible with your alliance partner by scoring Risers in Goals, completing Rows and completing Stacks.

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For more competition details, visit the Rise Above page.

2021-2022: Pitching In

The object of the game is to attain the highest score by Scoring Balls in Goals, Clearing Starting Corrals
and by Hanging at the end of the Match.

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For more competition details, visit the Pitching In page.

2022-2023: Slapshot

The object of VIQRC Slapshot is to score as many points as possible with your alliance partner by removing discs from dispensers, placing discs into goal zones, and getting contact bonuses at the end of the match.

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For more competition details, visit the Slapshot page.

2023-2024: Full Volume

The object of the game is to score as many points as possible with your alliance partner by scoring Blocks in Goals. Based on the contents of the Goal at the end of the Match, Alliances can also receive a Uniform Bonus and / or Height Bonus. At the end of the Match, Robots can attempt to Park in the Supply Zone for additional points.

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For more competition details, visit the Full Volume page.

2024-2025: Rapid Relay

The primary objectives of the game are to Pass the Balls between Robots, score Balls through Targets, and Clear Switches. Balls are introduced to the field through the Loading Station or, during the last 15 seconds of a Match, a Rapid Load Zone. Points are awarded based on how many Goals are Scored, how many Switches have been Cleared, and how many times the Alliance successfully Passed the Ball before scoring it.

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For more competition details, visit the Rapid Relay page.