Version 2.2 - December 3, 2024

  • Added Figure FO-2 to show the recommended audience viewing angle and recommended field display monitor location
  • Updated the definition of Preload to clarify intent
  • Added <S3> as a new rule, stating that each Student must have a completed participant release form on file
  • Updated <SC5> to clarify intent
  • Updated <G6> to clarify that parts may not be added to a Robot mid-Match
  • Updated <SG3> and removed <SG3d> to clarify intent
  • Revised <SG4f> to state that illegally Loaded Balls must be retrieved by a referee or Drive Team Member
  • Updated <SG5d> to clarify that Rapid Load Balls may only be removed by a Robot action from the Starting Zone in which they were introduced
  • Added <SG5g> to clarify intent
  • Updated <SG6> to clarify that Referees must remove Scored Balls that are stuck inside the Goal Wall
  • Updated <SG6b> to state that Balls Scored through Targets must be legally re-Loaded before they are eligible to receive credit for another Scored or Pass
  • Revised <R6a> to clarify intent, and add links to the Legal / Illegal Parts Appendices
  • Updated <R8> to include Head Referees
  • Updated <R11c> to state that attachments to the VEX IQ controller are legal
  • Added <T2d> to clarify that Head Referees may not be an Event Partner or Judge Advisor for the event
  • Added <T6b> to state that Robots may not be placed onto the Field mid-Match
  • Added a tolerance for Ball diameter to <T10>, and clarified expectations for Event staff
  • Updated <RSC8aii> to clarify intent
  • Added new Significant Q&A boxes throughout the manual
  • Minor formatting fixes

Version 2.1 - October 8, 2024

  • Updated the “Field Overview” section of Section 2 to specify that using Preloads is required
  • Updated <G4c> to clarify intent of Students acting as Loaders for other Teams
  • Updated <G9> to include <SG4>
  • Revised the blue box of <SC4> to clarify intent
  • Added a new bullet to <SC5> to clarify that each Preload Ball in a Teamwork Match can count for a maximum of one Pass
  • Added a new bullet to <SC3> to clarify that a Ball that passes through a Target and then returns onto the playing field does not count as a Scored Ball
  • Updated <SG5d> to clarify that Rapid Load Balls may only be removed by Robot actions
  • Updated <RSC8> to clarify intent
  • Updated <R7> to include #170 rubber bands
  • Minor typo / formatting fixes

Version 2.0 - September 3, 2024

  • Added Appendix B, the Student-Friendly Appendix
  • Added Significant Q&A grey boxes throughout the manual
  • Added Violation notes and clarifications to <S1>, <S2>, <G1>, <G2>, <G4>, <R17>, and <T1> to clarify intent
  • Updated the Blue Box in <SG6> to clarify referee procedure for removing Balls that are stuck inside the Goal Wall
  • Minor typo / formatting fixes

Version 1.1 - August 6, 2024

  • Added Grey Boxes throughout the manual to highlight significant Q&As pertaining to individual rules
  • Updated <SG5> to clarify intent for Loading Rapid Load Balls
  • Updated <SG6> to clarify that Referees can clear Balls from the Goal Wall after they’ve been Scored, but not before

Version 1.0 - June 25, 2024

  • Rewrote the blue box in <SC4> to clarify intent
  • Added a new bullet to <SG1> to state that Robots may not begin a Match in the same Starting Zone as an Alliance partner Robot
  • Updated Figure SG-4 to clarify intent
  • Updated <SG5d> to clarify that Rapid Load Balls may not contact the Goal Wall or the Floor outside of the Starting Zone before being retrieved by a Robot (i.e., bounced into Targets)
  • Updated <R5d> to exclude non-functional decorations
  • Minor typo / formatting fixes

Version 0.2 - June 4, 2024

  • Added Loader as a new definition
  • Updated <G5> to correct Robot size
  • Updated <SG2> to clarify Robot expansion
  • Updated the caption of Figure SG-4 to clarify intent
  • Added two bullets to <R5> to clarify that using grease, oil, graphite, lubricants and tape is not legal
  • Minor typo / formatting fixes

Version 0.1 - May 3, 2024

  • Initial Release